Andrea Salad
Loom (feat. Bonobo) — Ólafur Arnalds · some kind of peace
Product & strategy · Shipped

Multiplayer: getting people to use Zillow together

No one shops for a home alone, but Zillow’s core product treated everyone as though they did. We bet that building for the way people actually decide together would move engagement, activation and transactions. The Shared Collections MVP settled the argument: 500,000 new accounts activated from connected invites alone.

Role
Design & strategy lead
Team
2 designers (myself and a junior designer), 3 PMs, 1 researcher, 1 content strategist, 3 engineering teams
Outcome
500K new account activations from invites alone; investment continuing into 2027
Shared Collections case study cover

Context

Most movers don’t shop for a home alone, and every transaction has a team of people supporting it, but Zillow’s core product treated everyone as solo. What was missing, and why did it matter to the business?

The shared collection experience from the Summer 2026 launch.
Framing slide: a buyer and co-buyer at the centre, with the agent, loan officer and closer arranged around them.
Multiplayer, defined for the org. The framing slide: a buyer and co-buyer at the centre, with the agent, loan officer and closer arranged around them, all in one place. The problem statement underneath is the business case in three sentences — shoppers and the professionals supporting them rely on dozens of tools, separate portals, and processes that haven’t changed in decades. (Personas are fictional.)

The approach

We did a deep dive into the known problems of a collaborative real estate transaction and segmented them by role. We had years of foundational research to draw on, and worked with our research partner to uncover the latest issues — participants even told us about the role AI now plays in a transaction.

I worked with product to tie business potential with these user problems. The team created an OOUX map identifying this work as a horizontal workstream that would need to touch the entire Zillow experience to be done correctly. Because the scope was too large to jump into an advanced vision of the entire experience, I ran some research prioritizing the most important opportunities to pursue.

A high level overview of problems facing movers, agents, lenders and closers.
A high level overview of problems facing movers, agents, lenders and closers in real life.
“Having one dedicated digital app that curates everything across my team of pro’s and my partner would make this process so much less unwieldy”
The 3 key themes of the Multiplayer strategy.
The 3 key themes of the Multiplayer strategy based on known problems and pain points.

After determining the 3 key themes we should be focusing on in 2026, I led multiple brainstorms with product, design, engineers and research to ideate effective solutions in each space. Out of these came 15 candidate concepts that we ranked and prioritized on effort against impact. We moved forward with shared collections first: it tested well and carried a relatively low barrier to entry for our engineering team. That bet paid off.

A Pain point > HMW > Upvote activity board.
One of the many Pain point > HMW > Upvote activities.

MVP Options

Based on what our users found to be most important and what our tech team identified as lower-lift, I created concepts to share with stakeholders, along with the potential value and tradeoffs of each. The first Multiplayer theme our business agreed to invest in was the “Unified Shopping Experience.”

Slide: 1. A Unified Shopping Experience. We should prioritize co-shopper first shopping to encourage and unlock deep collaboration with Zillow, shown beside a photo of two co-shoppers at a laptop. Slide: Concept 1, Sharable Collections. Wireframes of a Favorites screen with a shared collection and a shared collection view. Slide: Concept 2, Search Partner Visibility. Wireframes of search results showing a co-shopper’s reaction and activity on a property card. Slide: Concept 3, Shared Searches. Wireframes of a saved search with an invite-a-partner prompt and a shared Dream Home Search filter screen. Slide: Concept 4, Co-shopper digests. A mock weekly email digest with co-shopper activity, saved properties, preference insights and next steps. Slide: Concept 5, Agent readiness nudge. A wireframe of a shared collection with an “It’s a match” prompt to request a tour.

Outcome

500K New account activations from connected Collection invites alone, before any acquisition spend (as of July 2026).

Shared Collections was the first piece of the strategy to reach people, shipping in the Summer 2026 release. As of July 2026 it had driven substantial increases in engagement and 500,000 new account activations — from connected Collection invites alone, before any acquisition spend. An invitation to look at homes together turned out to be a better argument for making an account than anything we could have put in front of a stranger.

That result moved the space from a bet to a funded direction. Four more of the swings I recommended are launching this year, and investment in Multiplayer now extends into 2027. It also seeded the Favorites Vision workstream, where collaboration stops being a feature and becomes a property of every surface.

The shared collection experience from the Summer 2026 launch.

Why this matters to me

The temptation with a horizontal strategy this large is to hold out for the visionary version of it. Sequencing the smallest shippable piece first — one that could be built without renegotiating the whole product — is what got the rest of the work funded. I’d rather earn the mandate with a shipped result than argue for it with a deck.

From the summer 2026 release.
From the summer 2026 release.